Star Wars: Dogs of War

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.

Star Wars: Dogs of War
The story so far...

A long time ago in a galaxy far,
far away…

Players were employed by a shady character Caesar operating from a secret smuggler station in the Outer Rim to locate and retrieve a cargo crate from Tatooine. The content of the crate is unknown to the group and they were told not to look inside. What is obvious is that it is only one specific crate, not very big, and its contents are very important to Caesar.


After players reached Mos Shuuta, Tatooine, they handled themselves not so good there. This made them end up in the local crime lord’s, Teemo the Hutt, work camp as slaves. After they managed to stage a slave coup with help of a local named Pepper they escaped the camp and returned to Mos Shuuta.


There they now more discretely, managed to locate the cargo they were looking for. They located the crate with Pepper’s help who seemed to know how to get all the right information. The information was bought from Teemo’s accountant, Arwek.

The information provided that the crate is set for shipment off world in the next morning. It is not for the group to decide how to retrieve the crate since the crate is located in the well-guarded shipping dock.


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